Adopt-a-School Programme @ Pilz:
The first school that we are working with in this programme is Scoil Barra Naofa, Monkstown. Over the course of 10 weeks, the students will cover topics such as computer hardware, logical problem solving with Lightbot, programming interactive games and scenes with Scratch, and developing websites with HTML.
Read the programme overview for Scoil Barra Naofa, Monkstown in the attached document
As classes are completed, the tutorials and solutions will be posted on this page.
Logical Thinking And Problem Solving
Using light-Bot we will test the students ability to think and problem solve in a fun and simple way. The objective for the student is to light up all the blue tiles in the factory. The student can control the light-Bot by giving it commands, for more complex levels the student can use programmer style logic that include functions to re-use.
Introduction To Programming
Scratch is a programming language learning environment enabling beginners to get results without having to learn syntactically correct writing first. Created by the MIT Media Lab, it is intended to motivate for further learning through playfully experimenting and creating projects, such as interactive animations, games, etc.
It is easier to use than traditional programming languages as it consists of graphical blocks which snap together.
Using plain text editors, we’ll show students how to build a webpage using HTML, with the aim that each student will have their own webpage as part of a class website.